So time kind of slipped away from me :(

Objective: Kill the heroes before they kill you! Buy rooms and upgrade them to kill the heroes before they kill you, there are four types of heroes some have more health and do less damage (to you) and some have less health but will hurt if they get through.



I wanted to make a shop where you could have a heal potion or a bomb to kill all of the remaining heroes, that would have fit the "two items" criteria, I also wanted to be able to choose from a list of rooms some which had more more than one damage point so it was a risk vs reward system.


Major bug:

- The heroes can get stuck on each other, I spent hours trying to get the navigation mesh to recognize the other heroes as objects but nothing seemed to work

- No game over (I have _some time_ left so this is the one I will try to fix before the jam is over


StatusPrototype
PlatformsHTML5
Authorjoro550
Made withGodot

Development log

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